Does anyone know any good light setting that can fit the low-poly style in the picture? Take Bloxton Hotels for example, I’d kind of like a lighting theme as them.
I would recommend playing around with (outdoor)ambient and brightness. You could also add blur, sun rays and color correction if you would like to do so.
It’s honestly… not bad at all! It almost fits the low-poly theme, but I will have to keep playing around with it a little more. I will also see what other suggestions people have.
I recommend NoirSplash’s Realistic Lighting Guide. Its so far my favorite and I used to help me with my lighting. Hope this helps. Also I agree with #AmusingDev I would give it more of an orange tint.
I would honestly play around with the the lighting’s technology, I recommend you usr Compatibility Lighting Technology for this kind of build, also try adding BlurEffect and set it to 2 or 1, and ColorCorrection, just play with the saturation and etc. Then the game should look good!