Low-poly lobby for my round-based fighting game!

Hi, devs!! First time posting a topic here, I believe. My apologies if I screw up!! :smile:

I’m working on a small project in my spare time, some kind of round-based fighting game with an emphasis on picking up things players drop when they die.

So far, I’ve made some of the lobby, not all of it just yet. I wanted to get some feedback on how it looks so far! Keep in mind, I’ve been out of commission for about a year, I think? Needed to get my groove back. :dancer:

Let me know what you think!

Images





STILL a W.I.P!!

I post more updates on this and stuff on my twitter (never calling it X):
Twitter

The game has no public playable version yet, but I’m thinking about putting the lobby up to explore as its own standalone place.
Thanks for stopping by!

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This low-poly lobby for your fighting game looks VERY GOOD! Great job on it! It has a lot of space and is well-made! How long did it take to build? When will the game be finished?

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Great questions!

  1. I didn’t time it! :smiley: I think it took just under 2 days so far? Makes sense given I have work during the week.
  2. No clue! I plan to get a rough and in-need-of-polish version of it out for testing at some point in the near future, but work and my non-Roblox indie game development takes away from this.

Thank you for the awesome feedback, by the way!

Forgot to attach this, the church building has a tiny little graveyard. :slight_smile:
My plans for this in the future are to finish it (duh), but then optimise it as best as I can.
It’s very loosely inspired by Super Mario Sunshine, by the way. :wink:

EDIT: what’s with images not loading before clicking them on my end? :confused:

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