I am currently working on a low poly mountain in blender as you can notice. Although I can see how the mountains lack the detail of becoming neat and much steady like other ordinary low poly mountains.
Despite that i’m still learning blender and practicing, I am seeking different ways on how you can create low poly mountains and creating a nice shape for the mountain instead of loop cutting and moving the center vertices until its in the shape of a pyramid for each mountain.
I know there are different ways of creating low poly mountains by using the vertices,edges and face selections of the mountains and shaping them to look much more of a real mountain using a Low poly method. What ideas for the shaping process do you have in mind and what color variation should I use that goes along with the mountains to look neat?
Overall, Feel free to give me suggestions in the background of the grass fields or the small lake as well if you think it lacks some detail as well. Ill try my best to read every reply about them too so that gives me an idea to put in more effort to them both so it would look neat.