Low-poly style M4A1 in Blender

Hi! So I just decided to make some M4A1 but I went for low-poly because I’m not a professional builder when it comes to realism.

Anyway, I’d would just like some feedback and improvement tips on the gun.



8 Likes

You should make the handle not have sharp corners, rather try having cut out corners to keep the low-poly style

4 Likes

this looks great for low poly! good job!

1 Like

Nice! When you’re doing some low-poly it’s probably good to try and keep the detail uniform. Right now you have a very smooth barrel, and a very blocky body. If you use less detail on the barrel it might match better with the body.

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i like that it’s low poly, roblox doesn’t allow over 10K triangles when uploading a mesh

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Roblox actually allows up to 20k tris per mesh. It’s an update that went from 10k tris somewhere around a year ago (more or less.)

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It looks very good. But the sharp corners and edges on the weapon make it look less low-poly. It also looks a bit too detailed with all the components and parts of the weapon to be considered low-poly. It’s still good though.

1 Like