Lua Not Subtracting Correctly?

Im subtracting an interger from a decimal, (1.05-1 for example), and I get a strange number like this

I also need exact numbers in my scenario, is there any way to work around this? Or possibly fix?

P.S. It also says theyâ€™re inequivalent

Thatâ€™s just floating-point rounding precision error or something like that
Basically, numbers can only get so precise because thereâ€™s a limit on how much bits are used to represent them
You can read more about it here: language agnostic - Why are floating point numbers inaccurate? - Stack Overflow

There is no direct fix for it, the best that you can do to mitigate it is to round your number by some precise factor

``````local function preciseRound(n, i)
return math.floor(n * i + .5) / i
end
--round to the nearest 0.0001
print(preciseRound(1.05 - 1, 1e4) == .05) --> true
``````
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Fixed! If anyone was wondering, I converted it into a string, split it so I get an integer and decimal, and did any arithmetic on the integer, then I just put the number back together

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Just so youâ€™re aware the math library has a function named â€śmodfâ€ť which splits a floating point number into its integer & decimal components.

``````local number = 1.05
local integer, decimal = math.modf(number)

local number = 1.05
local splitNumber = tostring(1.05):split(".")
local integer = tonumber(splitNumber[1])
local decimal = tonumber(splitNumber[2])
``````

As you can see the first version is much cleaner.