LuaAppStarterScript | Replicator ProcessPackets causing obscene frametime spikes on PS4 (100+ MS)



I don’t know when this started happening; possibly started happening in a recent update. Join a [MASTERED SLAYER] Heroes Battlegrounds - Roblox server on PS4, get hit by Hero Slayer’s Thousand Slashes move (or do anything, really), and you’ll encounter this in the microprofiler. It seems to happen most consistently with that specific move, but does happen at other random times as well.

I can’t really get a microprofiler dump because, well, it’s on PS4. If anyone knows how to get a dump from a PS4 console, I’d be appreciative.

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Thank you for the report, and sorry for the late reply! Is this issue still occurring? If so, do you have a way for us to reliably reproduce it? A place file we can run in Studio would be ideal! (You can DM it to me).

We have reworked everything related to the move since this report. I’ll open a new one if I see the behavior again

Sounds good, thanks for keeping an eye out!

This is happening inside our game every time we press Play inside Roblox Studio, we encounter massive performance drops where it takes upwards of 5-8 seconds just to render a single frame… This started happening a few days ago.