I recently started using Luau types and --!strict
in my scripts as I’m a fan of strong typing and wanted to find out how it worked first hand. There are some significant advantages, as with all strong type systems and in general, I appreciate the effort to bring a valuable new tool into the eco system.
That said, there seems to be a glaring hole: the ability to export a type effectively.
From the Luau docs on typing:
A downside with this pattern is that it does not automatically
create a type binding for an instance of that class,
so one has to write:
type Account = typeof(Account.new("", 0)).
Two of the issues with this were reported by @hates_sundays over two years ago here: building types that use types is ugly and complex and there is also just the fundamental problem of having two different constructs named the exact same thing to make the code really hard to understand.
I want to add to this: the problem is worse - if my class constructor should require a complex Roblox type e.g. Player
, it is impossible to use the pattern suggested.
Let’s say in the above example Account
should take a player as a first parameter to new. Then the example changes to:
type Account = typeof(Account.new(_someplayersomehow_, "", 0))
This doesn’t work server-side - there is no player when the script starts up. Which effectively means I have to bend over backwards to design my class to incorporate the player another way or forgo using types for this class.
I have many years of development experience with professional experience using more than a half dozen languages. Every single one of those that is strongly typed provides a way to cleanly export types. Because without it, the ability to use the type system is severely compromised in non-trivial applications.
It should be as simple as creating a script that exports the type e.g. this should live in its own file and allow exporting the typename as different than the class. That is, the class extends the type allowing the type to be defined and used separately.
type Impl = {
__index: Impl,
new: (player: Player, name: string, balance: number) -> AccountType,
deposit: (self: Account, credit: number) -> (),
withdraw: (self: Account, debit: number) -> (),
}
type Proto = {
player: Player,
name: string,
balance: number
}
local AccountType: Impl = {} :: Impl
AccountType.__index = AccountType
export type AccountType = typeof(setmetatable({} :: Proto, {} :: Impl))
Then in the Account
script
local AccountType = require( path-to-AccountType )
[ Account extends AccountType ]
This would go a long way to improving the usefulness of Luau types as currently it looks like a significant percent of the code in my project will not be able to take advantage of typing given this shortcoming.
I’ve searched high and low to find a way to do this myself but come up short. If I’ve missed something and this is possible today, I’d love to see how!