Helyras
(Helyras)
#1
LuckyDataStore Update Log
LuckyDataStore v3.0.3
- Added signals to keep track of loading data.
- Removed wipe function.
LuckyDataStore v3.0.2
- An important bug has been patched while module is trying to add data on the player data that didn’t existed but existed on default data.
- Added an error to protect players data stores when module is used wrong.
LuckyDataStore v3.0.1
- Made source code easier to read.
LuckyDataStore v3.0.0.
- Added session locking. (Prevents item duplicating.)
- Optimized data store usage.
- Deprecated functions has been removed.
LuckyDataStore v2.0.1
- Deprecated functions will warn about your code being outdated.
LuckyDataStore v2.0.0.
- Completely reworked module to make it more easy to use and have more efficiency.
- Added Save() and Wipe() functions. Check documentations and script example for more info.
LuckyDataStore v1.2.0.
- Added multiple key support. Check functions and script example for more info.
- Now you can disable game:BindToClose() function if you want to write one yourself or don’t want it.
LuckyDataStore v1.1.0.
- Optimized and cleaned the module.
- Added a new value “SaveInStudio” which enables or disables studio saving.
- Now GetDefault(value_variable, default_value) function could be used without giving it a default_value and script will define variables default value.
LuckyDataStore v1.0.0.
- Release of the module.
- Basic usage about data stores.
1 Like