(Slightly outdated)
About Me
T’sup!
I am lysandr, a 21yr old game developer. Owner & creator of Tower Defenders, and Founder & CEO of Dreamers. I have been on Roblox for 11 years now. Been developing since 2013. But 2018 is when I really started working hard at it.
I am capable or skilled at;
- Scripting
- Animating
- Building (not meshing)
- Designing
Everything else I’m either abysmal at or not interested in doing.
Showcase
I’ve worked on many games privately and have worked with some other renowned creators such as; Wrathsong, kenami, monkrymonkry, Lego_Figure, ValueKing, and more…
Currently, my only notable work would be Tower Defenders which I solo develop (though I hire for meshes occasionally). Therein showcased is innumerable feats of scripting knowledge.
It is a high quality Tower Defense game targetted for more mature audiences. Hitting the front page several times through Top Rated and other sorts. Tower Defenders has become a flagship. Pushing the frontier of quality on Roblox and showing what hard work and dedication can lead to.
It has loading, matchmaking, universal chat, custom chat, custom mouse, custom leaderboard/playerlists, datastoring, animations, logarithmic leveling, Tower AI, Enemy AI, map voting, troop rallying, tower placing, UI interactions, screen-to-world UI, incredibly efficient and optimized AI, no memory leaks, lobbies, promo-codes, custom titles & unique image pins in chat, custom badges/achievements system, ban system, seamlessly looped music score, custom admin console, custom auto-graphic integration that seamlessly reduces intensive elements, feedback system, minimal server-load as most if not all graphics are handled on the client, many webhooks to the Discord server mainly for sales & bug/feedback reporting, terrain generation/degeneration, teleporting, CFraming, tweening, AI pathing, use of Roblox physics (such as BodyMovers), lighting manipulation, player abilities, there have been 0 complaints about data even after a year, and nobody has ever been able to create exploits. It is virtually impenetrable, filtering enabled, in-game currencies, and much, much, MUCH more…
Gif of one of our fans playing the new unique-to-Roblox gamemode, Player VS Player! Or watch the full video here!
TD is a monument to me being able to do pretty much anything. If you need something scripted, I can do it. Quickly, efficiently, and with a little extra pizazz!
I have also been working on another game recently which is more laid back for players and myself. It is marketed more towards kids and is a work-in-progress. But already features my most efficient code yet. It is incredibly smart and uses a pre-allocation method called Part Pooling or Part Caching.
Availability
I am almost always on my computer, either working on games or playing them. And I have a very flexible schedule, so this is unlikely to ever be a problem.
I am very picky on who I choose to work with, or on what project. But it never hurts to see for yourself and try me!
Payment
- Robux
- USD via PayPal
- Commissions should be a flat amount, or mixed with revenue pay, hourly pay can be negotiated
Unless you have a good portfolio or a trustworthy history of success I am not interested in promises of revenue pay.
Contact
Feel free to contact me about anything with any of the handles below;
Thanks for reading!