Hey, I want to change the timeout but will this code inside of the server script will just do?
if (tick()-Time) > 10 then --TIMEOUT OF 10 SECONDS (IF THE SERVER DOESNT RECIEVE THE LINE DATA WITHIN 10 SECONDS IT WILL REASSSIGN THE LINE(S))
print("LINE FAIL ".. LastLineAssigned)
LastLineAssigned = ((-(LinesPerAssign-1))-(LinesPerAssign))+(A*LinesPerAssign) -- RESET ASSIGN LINE TO FAIL LINE
Time = tick()
end
Black means is the default color when the ray does not hit anything. Make sure you are actually aiming at your map and adjusting the ray length to compensate.
Hello my game is so big it takes so long to render it, would turning the pixels per stud work better, with my current map the x Pixels are 37000 or so, here are some screenshots, and problems i have as Ro render is very confusing.
Are you using the newer version of the plugin widgeon made. It has dragger handles that let you easily “aim” the rendering to within the box.
As for taking too long, that has more to do with how many cores your cpu has, however you can speed up the process by making ray length as short as possible.