https://gyazo.com/0f3f7ced83124ad421238d744ad14250
While working on my M1 system, I noticed that I needed a way to check if an “M1ing” status was active. To achieve this, I used a boolean variable. However, the current implementation causes the variable to turn false
when it shouldn’t. This happens because I disable the variable after every M1 animation ends, so it gets disabled even if a separate animation is starting.
I already have a potential solution in mind to resolve this, but I’m not sure if it’s the most efficient approach.
In the video, you can see how the variable changes.
Does anyone have other suggestions for resolving this issue?
(VIDEO DOESNT EMBED, JUST CLICK ON IT)