So while my computer is being repair, i’m borrowing a sibling’s old computer.
Roblox client is working fine, however whenever i try to open studio, i get this error:
Library not loaded: /usr/lib/libc++.1.dylib
Referenced from: /Users/kids/Applications/RobloxStudio.app/Contents/MacOS/libfbxsdk.dylib
Reason: image not found
i’m currently running mac OSX 10.6.8
i do recall this machine being able to run roblox studio in the past, however that was a few years ago.
did ROBLOX pull compatibility for the version i’m on?
I did a bit more googling and actually, no, that won’t work.
You need to install LLVM/clang on your system to get libc++ (gcc uses libstdc++ - which is a similar library but made by GNU) - the easiest way to do this appears to be to install XCode and then install the ‘Command Line Tools’ package (within the Downloads tab in XCode Preferences).
If you install that, and the ‘Command Line Tools’ package, it should in theory work properly. Another option, for if you have Homebrew installed, is to run the command brew install --with-clang llvm.
Whelp, i give up on that, it downloaded, and now whenever i un-archive it’s switching between .xip to xip.cpgz, each time creating a new file of 5.9 gb…
any other solutions?