Macaw | Terrain

WAAAAit!! Woahhhhh! My mouth literally fell open for 10 seconds when seeing these projects! They’re truely amazing!! :star_struck:

1 Like

Just added a map full of lush cliffs to my portfolio!

5 Likes

Hey M_Caw. I stumbled on this older topic from your highlighted topic on your profile and it got me wondering. How did you make the river without the water pushing out the bottom of the grass baseplate? Every time I make a river I usually put water on the surface and it cuts all the way through the ground. I can’t seem to find a fix for this, I even tried lowering the intensity of the terrain editor.

1 Like

Hi, I have a few methods.

Method 1.

I make a dry bed for where a body of water should be located, then fill in the gap with Sea Level or the Replace tool. This ensures the channel retains it’s shape while water fills in the gap. Make the hole like you would with any other terrain. Cons: Only works with flat bodies of water, or you’ll have to deal with terraces.

This is the method I used for the river above. For rivers that are sloped, go to method 2.

Method 2.

Using the paint tool, slash where you want water to be on an area without a predetermined hole like method 1. The size of the brush determines the depth, how far left of right you move the brush determines how wide the channel will be. Afterwards you can always edit the riverbed if you wish.

slashgif

This list is not exhaustive, these are just my two favorite methods. I hope this aided you in your terrain editing.

4 Likes

Okay umm

you have to teach me your skills one day :smile:

Amazed and impressed by your work, you are one talented fella who can rock both terrain design and lighting (as a builder I can’t design terrain lol). Keep up the good effort, your works don’t fail to impress me. :wink:

2 Likes

Thank you so much, M_Caw! This is going to help me out in a game I’m working on!

1 Like