Mad City UI Particle

Hey DevForum!

How can I make particles actually appear inside of ViewportFrames? Here’s an example:


This video is taken from Mad City Chapter 1, where boost fire particles are visible on screen even if they are inside of a ViewportFrame in PlayerGui.

Is there a way you can enable this through scripting? I’ve tried various methods, but nothing was as good as Mad City’s.

Thanks!

Help asap.

i think u can use spritesheets instead of viewport

But using ParticleEmitter seems much simpler and better.

How did they manage to visualize ParticleEmitter in PlayerGui in Mad City?

if u search for 2d particles in the search bar u’d find ui emitter modules

idk if this is what ur looking for but i use this module where u put a particleemitter inside of a frame and it replicates it

depending on ur use case, you might wanna look into spritesheets, its prob better for performance