Recently, I’ve been working on this. It’s a HUD heavily inspired by The Last of Us. Please tell me what do you think, etc
Flare gun/pistol = Secondary
The box/Medkit = Equipment
Knife = Melee
Sniper = Primary
Recently, I’ve been working on this. It’s a HUD heavily inspired by The Last of Us. Please tell me what do you think, etc
I like how the UI fades away. The only thing I don’t like is the health bar, if the health and stamina UI fades away then the bar for them should fade too. The icons look good.
The icons are currently placeholder, they will be replaced with in-game models.
Btw, Thanks for the feedback, I will try to make the health, etc bar more appleasing.
Looks nostalgic. Text font is not my favourite, color too. But… good job.
Try to make it more detailed.
What do you mean with ‘detailed’? I don’ understand what are you trying to say…
Detailed… make bars sci-fi textured or something like that i don’t know.
I like the UI design. However, I think the UI displayed in the bottom left and bottom right are a bit large. I’d recommend decreasing the sizes just so the screen doesn’t feel too cluttered.
Still text font is not my favourite but now it’s better.
It looks much better now, I love the overall design. However, I think you should use a different pistol design, as the current one looks a bit weird.
Apart from that good work!
I agree, I couldn’t find any white placeholder for a secondary weapon, I had to use this.
Looks weirdly big for this resolution. Why is the resolution of the image so small? The text looks too big for this resolution.
I think this looks much better, nice work man!
Could suit an assassin’s creed style game but hey, it’s really good in general.