I feel as though the title says it all. By changing the humanoid’s state to physics and using a LinearVelocity constraint, I made quake like movement.
So here it is:
https://www.roblox.com/games/13318307618/Quake-Movement
If you want the jumbled mess of code that does this let me know.
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i want the code bc i wanna learn from it, it looks so cool, pls hit me up when you want to give me the code