Made a forcefield using particle emitters

I have recently started experimenting with particles, beams and etc. I have finally made a forcefield using particle emitters. ** I have only been experimenting recently so it may not be good.
Screen Shot 2021-06-08 at 8.52.39 AM

Screen Shot 2021-06-08 at 8.52.49 AM

5 Likes

That looks cool! Does it have a large performance impact though?

It does not unless you want it to not have any holes in but you can fix that with particle orientation.

It spawns in around 100 but during its life time the transparency is only 0 on the half mark.

100 clustered materials does sound performance impacting.

If you want to check if out you can on my game.