New Game
Been developing on and off its nothing special but is chill to play, Haven’t had time to make a thumbnail properly yet
New Game
Been developing on and off its nothing special but is chill to play, Haven’t had time to make a thumbnail properly yet
I’ve also put just under 60k on ads
If you can shell out 600 dollars on advertisements, you can pay five bucks for a proper thumbnail. Have some humility.
Waiting for GFX artist to do the thumbnail
Nice effort, but there’s a few reasons why this game isn’t going to get very far.
The idea is bland. Games like the floor is lava are already mass produced on Roblox, and the idea is oversaturated, leading to this game feeling unoriginal. People probably won’t click on it. Even after players beat the game, it isn’t replayable enough for people to come back often.
The game seems rushed. The lobby map just seems unprofessional, you can tell that the 3D text was created by a plugin. The UI is also bland, and doesn’t really stand out much. The lava also isn’t smooth while it rises, creating an unrealistic effect.
Confusing concept: There isn’t much tutorial in the game, you are thrown into a pit where the only options you have are: “Build”. There’s no goal provided, leading to players getting confused.
Odd mechanics that lead to boring gameplay: You need to spam-press a button to get “materials” and then “build” with them. There’s no challenge to get materials, you just click a button. This is easily farmable with an auto-clicker and makes the gameplay feel bland.
HOW TO IMPROVE:
First of all, you should hire:
A builder to revamp the map
A UI designer to revamp the UI
Second of all, add some kind of objective so that players aren’t lost while playing the game. Consider scattering materials around the map instead of having to click a button, it would also be cool if during the lava rising sequence, you could pick up more materials; maybe you could get upgraded materials.
Third of all: Add some effects to make the lava-rising sequence more dramatic. This is a small one, but the lava feels rushed and unrealistic. This is a common theme throughout this entire game.
Add something new to the idea: People don’t want to play a game that is bland and unoriginal. Add a twist to it, perhaps some sort of alien invasion that happens randomly throughout the lava rising sequence, or a PVP sequence. This will improve player retention, as people will feel more immersed in the gameplay.
Next, please make a new game name! “Lava Builders” seems very boring. You need something exciting or mysterious that makes players want to click on your game.
These are just a few tips, and I hope you apply some of them into your game!
also, building is extremely difficult. I recommend implementing a building system similar to Minecraft.