Edit: Updated the effect.
Thanks ^
The old mode where colors went through the whole spectrum is now controlled by a variable called “RainbowMode”, which is default false.
Edit: Updated the effect.
Thanks ^
The old mode where colors went through the whole spectrum is now controlled by a variable called “RainbowMode”, which is default false.
Thank you for this
I don’t remember them going through the entire color spectrum, I believe It was just red and blue, very nice nonetheless!
Video showing older forcefield: https://youtu.be/e7WDew9axA4?t=2m29s
fail. lol. I guess I could release an update and have a boolean value for “rainbow mode” or something. It’s been so long since I’ve seen it that I forgot.
I added the red-blue mode, I made it so you can add/remove colors for the forcefield using the ColorSequence at the top
I just finished doing my own method of it right as you replied. Now that I think about it, ColorSequence may be a better idea. I was using a lerp method.
Hey, For some reason It dose not work for me. I added the script to StarterCharacterScripts and it dose not show the Force Field with no errors Aswell.
if it doesnt work for you, make sure you have a spawn point and the forcefield duration isnt 0