Currently I just want some criticism and advise on what to improve and what to not have for the build of this map!
It looks GREAT. I love the wind affect that goes through the air. I like how you can explore the mountains and that there isn’t just an invisible wall preventing you from going past the path way. I’d recommend moving the dragon somewhere more visible to the player since I almost missed it when exploring the map. Also, I believe you wanted to make it so that you can’t go into the dragons area, but if you walk on the mountains behind the dragon you can actually go to the area where the dragon is. In addition to that, I think you should remove the invisible walls that initially prohibit the player from entering the area where the dragon is. If you decide to do that, remember to make it so that the player can’t walk through the floor, because at the moment the player both falls through the floor that the dragon is laying on, and simply walks through the dragon itself. Lastly, I love the design of the dragon, the eyes really stand out, even though they’re only small glowing dots which I quite like. Great job. (And sorry this response is so late!)
Thank you! I was just looking for criticism and I will take it from anyone! thank you, a-lot for pointing things out.