Magic spells being frozen in place, can't find source of bug

Hi, so I’m working with some friends on a magic game called Thaumaturgy and we can’t really find the one bug that makes Earth’s magic spells to be frozen in place and we don’t know what causes this issue. We think it’s fixed but unsure about it

Link to the game

Thaumaturgy Testing [LEGACY ALPHA] - Roblox

why am I asking this here well I dunno where to ask elsewhere

If you manage to break the Earth magic and then get the frozen the bug please dm me on Discord ㄥ丨ㄥㄥㄚ#8949 and ill try to join the server asap to find the server log

Well there is one bug, I can’t equip some power ups? Maybe I don’t know how but the “ultimate” one doesn’t equip at all and it won’t let me use it. Maybe it’s intened, but other then that bug everything is going fine.

spell equip shouldnt be a issue unless u didnt buy them
wind doesnt have some spells done
the ultimate aka the passive is a passive they have diff effects

Please use #help-and-feedback:scripting-support for issues related to code failing to work. You should also do a deep dive and investigation into your own work if you can to try and isolate the issue as much as possible so you can actually find out, at the very least, where it goes wrong. Not necessarily how, but where, because that’ll lead you into the how or why. Server logs are the same way if it’s an actual code error being sent to the console.

the issue is we dont know what causes the issue it just happens somehow and us devs cant manage to break it on our own