Main Menu for a game I am solo building

The premise of this game is kind of COD style but not exactly round based, it’s more open world type of PvP (Like State of Anarchy), I’ll make a post later today or tomorrow for the actual gameplay. Any feedback on what I can change?

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I notice 2 things off the bat:

The small cut when the next part of the containers generate: I notice a small cut before the characters keep moving, maybe you can smooth it out a little.

The fog colour: The fog colour seems very bright, try darkening the colour to more of a grey.

And just a bonus, I would add more things to the scene, because 2 containers make it feel empty, try to put bullet casings on the ground, or some mags around the ground.

Another note, I would redesign the top UI, a little, I would put the logo around the top, and put find match in the middle of the UI, and maybe give it a coloured background so it stands out more. Because the rewards button makes it feel like the game is very monetised. And the season 1 text and the rewards button seem very cramped together, try make the season 1 text smaller, and make the rewards button the same size as the other buttons, as its a little bigger.

Make these changes, At it should look better, good job!

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nice but make the hover radio sound a bit quieter since it plays so often when people are using the menus, spamming that noise could be a bit annoying, or you could add a debounce so it only can trigger every x amount of seconds

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totally agree, i just decided to remove it because it seemed unnecessary

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