Major Issue: StreamingEnabled Particles NOT Showing

No matter what I do, the moment streamingenabled is turned on, particles stop emitting from afar no matter what I do, possible solutions were:

  • I tried putting the particle into a part inside a model with “Persistant” ticked, didn’t work
  • I tried increasing the radius of the streamingenabled to 5,000, didn’t work
  • I tried duplicating and emitting the effects into the client, didn’t work
  • I tried every customization in properties, didn’t work

PLEASE I NEED A SOLUTION ITS BEEN DAYS☹️

I don’t think there is a solution to this.
StreamingEnabled takes a load off the player’s computer by reducing items in the distance.
Particles, Lights, and details in the distance don’t get loaded in.

What happens if you group all the items with ParticleEmitters into a Model that’s large. If part of a model is within the StreamingEnabled range the whole Nodel will be shiwn.