Make a part follow a bezier curve

Is there any way of using Bezier curves to make a part follow a curved path by using ex. Bodymover or a Constraint? Not sure how to do this and I read some post about it but can’t wrap my head around it please help how do i do this.
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https://developer.roblox.com/en-us/articles/Bezier-curves

Yea, what u do is interpolate it through the current timestep (see my video on it here - YouTube)