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What do you want to achieve? Make an object only visible to the player if they are in a vehicle seat
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What is the issue? N/A
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What solutions have you tried so far? Already searched and can’t find much.
Any ideas are much appreciated, thanks!
What do you want to achieve? Make an object only visible to the player if they are in a vehicle seat
What is the issue? N/A
What solutions have you tried so far? Already searched and can’t find much.
Any ideas are much appreciated, thanks!
--Put this script in seat
script.Parent.Changed:Connect(function(changed)
if changed == "Occupant" then
if script.Parent.Occupant ~= nil then
game.ReplicatedStorage.EVENTNAME:FireServer(game.Players:GetPlayerFromCharacter(script.Parent.Occupant.Parent))
end
end
end)
I belive that i helped you