Hello, i will share a script for making balls more heavier!
Just create a script in the ball object then paste this script!
And everythings done!
local devdebug = false -- You can make it true if you want to see output messages!
-- Dont touch!
local velocity = Vector3.new(0,0,0).X
local velocity2 = Vector3.new(1,0,0).X
while wait(.1) do
if velocity >= velocity2 then
if devdebug == true then
print("Got Speed!")
end
script.Parent.Velocity += script.Parent.Velocity * -1 / script.Parent.Size.Y
else
if devdebug == true then
print("Getting Speed!")
end
velocity2 = velocity
velocity = script.Parent.Velocity.X
end
end