I want to make it so that the body velocity direction will always be the direction the player is facing. For example it is moving forward, but if i turn to the left with shiftlock the velocity will be into that direction to, basically moving in the direction im facing. Here’s the current code. It runs in the server
If not - I assume it’s because you need to have some sort of loop or rapid firing event to change the direction of the velocity so it always is in the direction the player is looking.