Make 'Em Arrayed | Array objects easily, a very useful plugin for builders!

Make 'Em Arrayed!

Install

Hello developers!
I would like to introduce you my new plugin, “Make 'Em Arrayed”!
With this plugin, you can create an array of objects with few clicks!

Let me show you some examples:
Houses:

Road:

These are just examples, but you can do anything you want (trees, bushes and more!)

How does it work?

  1. Select a model
  2. Select an (or multiple) axis (X, Y or Z)
  3. Enter how many clones you want (count)
  4. Set a gap (in studs) or leave it blank for no gap
  5. Click “Apply”

(you can toggle the gui with the button at the plugins tab)

Get the plugin here (It’s free!):

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Install Make 'Em Arrayed


Also, please support my work, I work hard to make free plugins for everyone!

9 Likes

Might wanna add strict type checkings since it errors out when I type non-numerical characters

image

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Another suggestion would be to automatically use already existing gaps in between multiple objects when cloning the objects.

Cloning on the X axis:

While this should look something like:

Also, after we cloned the objects, the plugin should automatically select the cloned parts for the sake of convenience. checkout Selection:Set()

3 Likes

Hello!
Now, if you enter anything that is NOT a number into the gap or the count textbox it will not run.
It now selects cloned parts after they’re generated.

Another suggestion would be to automatically use already existing gaps in between multiple objects when cloning the objects

I can’t understand this idea, can you please explain it a little bit more?

1 Like

In the above image, you can see theres certain amount of gap between each part. Currently it is too hard to clone multiple objects using your plugin.

When I try cloning the parts (here, on the z axis), this is the result I get:

While the result expected should look something like this:

The “Gap” textbox can be used but it won’t be as efficient.

Another thing

image

The parts seem to be cloned towards a single direction on each axis, it would be great if we could select the direction in which we want to clone the objects:

image

3 Likes

Now I get it!
I have an idea how to solve this issue, thanks for the report! I will reply to the main post when the update is out!

1 Like

Update!

I made what @jaipack17 said.
Now the plugin handles better when you are arraying multiple objects!
Again, thanks for the report @jaipack17!


Also, please consider supporting my work, I work hard to make free plugins for everyone!

https://www.roblox.com/games/6531086713/Support-my-work

1 Like