Make ForceField Invisible but Active

Hello, I am trying to make the ForceField Enabled but not to show up because I really don’t like the particles that are showing.

2 Likes

ForceField.Visible = false

This text will be blurred

2 Likes

^^ should be simple as that OP.

No way it’s that simple… Ima try that real quick.

The best to use CharacterAdded event for that.

--ServerScriptService
game:GetService('Players').PlayerAdded:Connect(function(plr)
	plr.CharacterAdded:Connect(function(char)
		pcall(function() char:WaitForChild('ForceField').Visible = false end)) --pcall will prevent infinity yield possible warnings, not necessary
	end)
end)

My bad, had to edit the script alot of times.

5 Likes

Thank you this was very helpful, I am currently using this script in my game.