Make it possible to test mobile devices directly from the Lua App

As a Roblox developer, it is currently too hard to intuitively test mobile device inputs within Studio.

A big problem with mobiles is that clicks will never be as precise as a mouse, and the emulator gives you the preciseness of a mouse, rather than a touch input. It also allows me to see how UI looks on a phone rather than through the emulator, though this isn’t as big of an issue.

Another issue with the emulator is that you naturally hold a phone with your two thumbs at the bottom, it’d be nice to test how reachable different buttons are from the phone directly, instead of a mouse (which removes this input problem).

If Roblox is able to address this issue, it would improve my development experience because I could start a team test session, then join it on a mobile device from a QR code or join code., to test mobile inputs more intuitively.

9 Likes

+1, my upcoming game relies on having both PC and Mobile being playable in the same lvl, testing by having to go into the main game on actual client is painful, wasting a lot of my time joining the game

2 Likes

+1, ive always wanted this feature, it just makes sense for a multi-platform game engine.

what you can do in the meantime is publish the experience each time you make a change you want to test and then open up your game on your phone (not a good idea if your experience is public though).

2 Likes