How do I make my model keep moving forward. It needs to move in the direction that the model is rotated. It also needs to move with the terrain.
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first of all make sure your model rotate is front then use this script in model or union idk(its move forward with rotation)
while true do
wait()
script.Parent.CFrame = script.Parent.CFrame + CFrame.new(1,0,0)
but forgot to say its able to move through parts
you can make vehicle if want but i not good at this
This Isn’t a really good idea, you are only applying an offset to the Model’s CFrame, its better to use AssemblyLinearVelocity
while wait() do
script.Parent.AssemblyLinearVelocity = script.Parent.CFrame.LookVector * 35
end
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