The title says it all…
Example is from ER:LC (Emergency Response: Liberty County - Roblox)
Thanks for helping!
The title says it all…
Example is from ER:LC (Emergency Response: Liberty County - Roblox)
Thanks for helping!
Make this a local script in Game > ReplicatedFirst
local Chat = game:GetService("Chat")
local function setUpChatWindow()
return {
BubbleChatEnabled = true,
ClassicChatEnabled = false
}
end
Chat:RegisterChatCallback(Enum.ChatCallbackType.OnCreatingChatWindow, setUpChatWindow)
Result:
Thanks for the reply, it worked!
For those, that have the problem, that the script sometimes doesn’t work:
Just yeet the Script into ReplicatedFirst, so it will be prioritized when the game starts loading.
The problem before was, that the chat sometimes loads BEFORE the script.