I have a ball and a goal net, I was wondering if there is any way to make it so that the ball will not bounce off the net (or make it have a less powerful bounce)? I tried using CustomPhysicalProperties but everything I’ve tried seems to not work.
uh i’m no genius but i think this is a simple approach:
net.Touched:Connect(function(hit)
if hit.Parent == "Ball" then
hit.Parent.Anchored = true
task.wait(x)
hit.Parent.Anchored = false
end
end)
if you don’t want to anchor it, you can change its mass instead