So I’m creating a game where every player has a train… I made an “illusion” of a train moving by moving the environment around it with lerp(). It all works but my question is how would I make when player jumps out of the train he moves along with the environment?
Now when player jumps out of the train and lands on the ground, the ground slides below him, I’ve tried to make a conveyor belt of the ground but it creates lag. Are there any other solutions?