Ive been trying to force a player to walk towards another player but the player can just cancel it and I can’t figure out how to make the player walk towards another player (my current test has the player walking towards a part using humanoid.walktopart and humanoid.walktopoint) I also tried to use add pathfinding but i was undable to figure out how to make it work on a player as opposed to an npc
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If you are trying to make it so the player cant cansel the walking then you should disable the
walking controls module, if you dont know how to do so, go see a tutorial on youtube.
how would i make the player walk to another player tho? My tests have only worked about 50% of the time and i haven’t been able to make a player walk to another player
Use context action service to unbind movement controls