how would i do this?
thanks
Well you cant really set move direction because its a read only property
I mean you could raycast while the move direction isnt 0 and then you could make the walkspeed 0, but then youd be stuck though…
MoveDirection
i’m pretty sure is readonly. This would be impossible
You could make a Vector3 attribute on the Humanoid, name it “CustomMoveDirection” or something, and using GetPropertyChangedSignal
, set it to the Humanoid’s MoveDirection
. Then, to actually set it to zero, try using astralboy’s solution with Raycasts.
Note that this won’t affect the core scripts using :MoveTo()
or :Move()
. If you want that, that would be impossible, unless done by Roblox.
What color scheme is that if i may ask?
The theme is called “One Dark Pro”
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