As a Roblox developer, it is currently too hard to read the fonts of the stats GUIs. For those not familiar, you can open stats GUIS in-engine using Shift+Ctrl+F1 through F5. They provide some fairly helpful information, like how many drawcalls are happening or how many triangles are being rendered (see this RDC talk), so often I have to look at them.
However, they look like this:
I’ll be blunt: I can barely read that. I have perfect vision, but it takes me a second to read the green and red text. This is in an ideal contrast environment too, where the background doesn’t blend in with any of the text. A lot of the time, that’s not the case.
The parts that are rendering over the other UI are next to impossible to read
The parts that are rendered over the brightly colored part are hard to read
There’s a part that doesn’t have the background and it’s actually just impossible to read.
I am asking you with kindness in my soul: please make these UIs better. I don’t know what you need to do, but if nothing else add a text stroke and remove the drop shadow. This is an accessibility issue and Roblox needs to do better.
If Roblox were to address this issue, it would make everyone happier because we wouldn’t have to squint at the stats UIs. It would also address an accessibility concern by making it so everyone can read these, not just people with good vision.
PS: If you tried the shortcuts I listed earlier inside Studio, they might have gotten stuck on. If that’s the case, go to the View tab and click this button:
This looks much better, thank you very much! My remaining bit of feedback is that it’s still a bit hard to read when it overflows the box, but I don’t know if there’s much you can do about that because sometimes things have variable size. Even then, it’s much easier to read now (in the sense that I can actually read it).
Glad you like it! Its a bit of a custom bitmap font based off of vcr osd mono… its not a full fledged font like what you would use as a developer in favor of being more performant. So that means it’s not supported in studio, sorry!