so im making a fighting game and i have a height system but when i make the torso taller the other parts, arms legs stay in the same place how can i make it so it moves when the torso changes size
https://gyazo.com/eb4bfbf4641755abca6d2496a8ea8ac7
local function scaleheight (Player,Percent)
for i,Part in pairs(Player.Character:GetDescendants()) do
if Part:IsA("Part") then
if Part.Name == "Torso" or Part.Name == "HumanoidRootPart" then
Part.Size = Vector3.new(Part.Size.X,Part.Size.Y * Percent,Part.Size.Z)
end
end
end
end