Make torso taller

so im making a fighting game and i have a height system but when i make the torso taller the other parts, arms legs stay in the same place how can i make it so it moves when the torso changes size

https://gyazo.com/eb4bfbf4641755abca6d2496a8ea8ac7

local function scaleheight (Player,Percent)
	for i,Part in pairs(Player.Character:GetDescendants()) do
		if Part:IsA("Part") then
			if Part.Name == "Torso" or Part.Name == "HumanoidRootPart" then
				Part.Size = Vector3.new(Part.Size.X,Part.Size.Y * Percent,Part.Size.Z)
			end
		end
	end
	
end

There should be NumberValues inside the Humanoid that allow you to scale body parts.

i can already make the parts big and small its just that the positions dont change

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Consider this:

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i used the humanoid:applydescription but it didnt do anything maybe it dont work on r6 things

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