You can write your topic however you want, but you need to answer these questions:
What do you want to achieve? Keep it simple and clear!
I want to replicate what heroes battlegrounds does to set the player’s new position after finishing an animation.
What is the issue? Include screenshots / videos if possible!
i dont really know if i should use an instance or something else to achieve it
(look at the the video)
What solutions have you tried so far? Did you look for solutions on the Creator Hub?
I tried with some other animations to set a new cframe but it just ruined the character pivot
and i did look for solutions but i didnt find a similar post
Well since animations replicate (your character physics), I’d suggest uh to try these things:
• Name last keyframe of animation something like “Finished” and have another keyframe after it. And on client listen to the ‘Finished’ keyframe reach, copy the pivot on that specific keyframe, end the animation and set the pivot