Making a damage indicator

Im making a combat system and i’d like to add damage indicators for special effects. After searching youtube and devforum im still unsure where to start.

Help would be greatly appreciated! thank you for your time

LocalScript (StarterCharacter>StarterCharacterScripts)

!: StarterCharacterScripts

local Player = game:GetService("Players").LocalPlayer
local TextLabel = Player:WaitForChild("PlayerGui").ScreenGui.TextLabel
local Humanoid = Player.Character:WaitForChild("Humanoid")

while wait(0.1) do
       TextLabel.Text = Humanoid.Health
end
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Do you mean something like project slayers or grand piece online? If so, I have something that is exactly like it a bit.

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could you show me what you mean?

Ive decided to make my own system from scratch