Whenever it completes a whole days which I mean if it hit the 24 hour it will print New day!
Apparently it isn’t printing
Day/Night Cycle Script:
local Cycle = 0.1
while wait() do
game.Lighting.ClockTime += Cycle
end
New day script:
while wait() do
if game.Lighting.ClockTime == 24 then
print("New day!")
end
end
Why isn’t it printing New day!…?