Making a drivable tank

I am trying to get the tank to move forward using HingeContraints on the wheels. The goal is to alter the AngularVelocity on each set of wheels to get the tank driving.
The issue is that the wheels turn but barely, or don’t move the tank at all.


I have parts that turn invisible on the game running they are attached to each of the wheels.

image
Here are the properties for all the HingeContraints

If possible I want to do this through the physics engine.

1 Like

This is because Roblox physics suck.

But you could make it turn a little bit, by making the angular velocity huge when they try to turn, but in a few seconds of turning the thing would just fly away.

2 Likes