I am trying to get the tank to move forward using HingeContraints on the wheels. The goal is to alter the AngularVelocity on each set of wheels to get the tank driving.
The issue is that the wheels turn but barely, or don’t move the tank at all.
I have parts that turn invisible on the game running they are attached to each of the wheels.
Here are the properties for all the HingeContraints
If possible I want to do this through the physics engine.