Making a game with no monetization

Hello

I’ve been thinking about this for a while, and I can’t find anything on it anywhere, but, if I were to make a game that, legally, could not contain monetization (sonic fangame for instance), would premium payouts be considered monetization? I don’t want to kick people using premium, as that could possibly hurt the player count.

For context, I make games on an alt account (iAmEatingYourDoor) for moderation safety (if false bans happen they wont be on my main account. I do this because my account that was created on 2016 got falsely terminated for inserting a model that had UTG in it. I did not know the model had UTG, as it was a tree model). Because of my alt usage, no robux from games are going to my main account, and all monetized games would go under a group to use group payouts to give my main the robux.

So, if I were to make a game on an alt account I don’t even play on, would the premium payouts count as monetization?

I can try to explain my situation more if anyone needs me to.

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Any profit (Robux or Robux converted to real money) would be considered an income by a copyright owner, so they could get your game taken down.
As you already know, Premium payouts are Robux & this would be the concerning factor because they don’t know what you do with the profit after you get it.

Okay. Guess i’d have to kick people if they have Premium then.

Maybe put a big comment in capital letters in the first line of the game description that Premium players will not be able to play for this reason, then put a message in the game that instantly pops up when they join explaining why they are being kicked.

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Why not just monetize the game tho?

Because monetizing fangames is illegal. SEGA is pretty lenient though, which is why I chose Sonic over Mario for the game.

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Oh I didn’t know that to be honest

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