Hello!
Recently I started designing and modeling PBR realistic assets but my biggest problem is making a good texture for Roblox. I used many engines before and all managed to render the model better than Roblox
sketchfab model: Famas F1 - Buy Royalty Free 3D model by Sir_Numb [f1c9c9a] - Sketchfab Store (3D preview)
This is on Roblox…
Screenshots from 3 engines and 2 editors (with default lightings!)
– Unity:
– Unreal Engine:
– Godot:
– Blender:
– Substance Painter:
There is no color balance or way to configure the metallic, roughness on Roblox.
I had similar problems with different models as well
Even after almost an hour of configuring the lighting I still couldn’t get a good result
If you want to grab the model to try for yourself you can use one of my other models I couldn’t make proper lighting or for this Famas weapon private message me
model:
Golden Boombox.rar (2 mb)