Hi,
I am trying to make a football system.
I made a simple shooting system, only for me to realize that the ball is too quick. I am using the roblox physics system
(ball:ApplyImpule()
)
(sorry for lag)
I want the ball to be similar to “Super Blox Soccer”, where the ball is slow enough to react but still the ball feels very quick.
I believe that effect is achieved by making the ball slower, the speed last more and fall slower.
I dont know how to re-create this. What should I do to get started?
The velocity instances i believe will help me but there’s so many: idk which to use?
I have tried to increase the Y of the AssemblyLinearVelocity if the blal is falling, but the ball feels too jittery.
Thanks in advance!