Hey there! I’m currently making a incremental game right now and I have multiple buttons. I’m currently trying to save all of the buttons that are owned by the player to ProfileService. There are modules that check if a upgrade is owned, which the upgrade name is a number. I’ve tried stuff like datatables, but I can’t wrap myself around how to make this work.
I’d be happy to explain this furthermore if needed so.
Please do not ask people to write entire scripts or design entire systems for you. If you can't answer the three questions above, you should probably pick a different category.