I am trying to make a NPC that can Carry a Player around
The problem is that the NPC carrys the player and it can walk properly with no problem but it doesnt play any idle animation or walking animation.(For the Animations i picked the animator from the character and changed the local script to Server)
NPC without carry anyone.
NPC carring me.
I tried Physics Service so they wont collide but it didnt change anything, i also tried changing the Massless Property and PlatformStand form both of the Models. My animations are the right Action type too, My idle is Idle and my Walking is Movement but i tried it on Action too. The weird thing is that i made a script into the NPC that only plays the idle animation and it played it. Maybe the animator doesnt work?
I added a Motor6D to the Players HumanoidRootPart and Connected it to the NPC
s Right Hand:
local Motor6D = Instance.new(“Motor6D”)
Motor6D.Part0 = eHumanoidRootPart – Player`s HumanoidRootPart
Motor6D.Part1 = Character.RightHandToxic – Character is the NPC
Motor6D.Parent = eHumanoidRootPart
A video of my Problem:
robloxapp-20210615-1143138.wmv (3.5 MB)
Am i doing something wrong? is there a way to make this?