Currently I am wondering which method would produce a NVG animation similar to games like Blacksite Zeta where the NOD’s move smoothly.
As of now I am merely toggling the transparency, the problem with that is the fact that the end result does not look smooth.
Are there any other methods to produce such animation, maybe using Motor6D?
What would I use tweenservice on? On a motor6d or the part itself? By the way this is for a player and the helmet will have welds to the NVG