does not work because im pretty sure the z change as I look at different directions, one side it goes forward, one side it goes to the back of me, however the Y value is always down/up.
I’m not a CFrame expert but you can try continuously updating the CFrame based on the direction the player is facing. Pretty sure there is a CFrame property that makes this process more efficient.
I am using Position as you see in the line, It would be appreciated if you could help me translate this to CFrame if there is a way to do this with CFrame