Hey guys! I’m trying to make a pickable physics prop like in the Source Engine. I don’t want it to go to the player’s inventory, but make the player be able to rotate and position it the way they want. It’s kind of hard to explain, but just think of the Source Engine’s props, that’s what I want to achieve.
Any suggestions/ideas on how I can do that? I thought about using Drag Detectors but they only detect mouse inputs, and not keyboard inputs.